The digest of interesting materials for the mobile developer # 259 (June 25 - July 1)

In this large issue, we talk about performance, analytical doping, augmented reality, the real-world platform from the creators of the game about Pokemon, the decline of React Native in a single Airbnb, and even how not to get a job.



The story of the creation of a sign-interpreter

In the end, we decided: we decided to make a model of the human hand, moreover, so that under the control of the android device (this year Kirill and I went to Samsung IT-school on the basis of our lyceum, so we wanted to use our knowledge in the project) translated the entered text into sign language.

Doping for analytics: why pay attention to Apache Zeppelin

All sooner or later come to the analyst for the data. In large multiplayer games (and singleplayer) without this, there’s nowhere else. How many users prefer the new mode; where are the weak points of monetization; where to look game designers to increase the involvement of players; and a million more things - everything is calculated. And all this affects the decisions that developers then make.

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iOS

• (+22) Performance in iOS or how to unload the main thread. Part 1
• (+19) Cross-functionality, dependency manager, iOS monitoring and UI tests. How was Avito iOS Summer Edition
• (+18) What's new in ARKit 2.0
• (+17) Tips for those who decide to become an iOS developer
• (+15) Performance in iOS - Core Animation, Offscreen Rendering and System Trace. Part 2
• (+13) How to get into the AppStore from the first time: a step by step guide
• (+8) We write UI Snapchat on Swift
• (+5) Interaction with the server through the API in iOS on Swift 3. Part 2
• (+4) Clean swift architecture as an alternative to VIPER
• Apple released the first open beta iOS 12
• image Computer vision in iOS: text recognition and Tesseract
• image Clean swift
• image How to make a game like Stacks
• image Concurrent programming in Swift: What can go wrong?
• image Swift, Plist and two steaming scripts
• image Advanced Debugging with LLDB and Xcode
• image OctopusKit: Swift game engine

Android

• (+24) Guide to background work in Android. Part 5: Korutins in Kotlin
• (+18) How to stop being afraid of Proguard and start living
• Instagram has a Lite version.
• Google updated Measure support ARCore
• Google launched an AR development course
• WebView interaction with JavaScript
• image Text Recognition with ML Kit
• image Picture in Picture in Android Oreo
• image We release the Andrpoid application with the database already filled
• image Google Play vs indie developers
• image Deploy PyTorch and Keras models on Android with TensorFlow Mobile
• image Android Espresso Testing Course
• image How to make an Android game with LibGDX
• image Introduction to MotionLayout
• image Multi-Module Navigation with Navigation Architecture Component
• image Modularization of Android libraries: why and how
• image ADB enhanced: a universal tool for Android development and testing.
• image EasyNLU: a library for understanding natural language

Development

• (+29) Crowd testing, or Where to get experience for the first job in testing
• (+19) Create a cat hook in Unity. Part 1
• (+18) New or experienced? How to hire a mobile developer for iOS, which is really able to do something
• (+17) From designers to QA department, or is there life after the plant
• (+15) 8 new Xamarin
• (+11) Conference DUMP-2018: video of all reports and presentations
• What Windows 95 would look like on smartphones
• Thousands of applications do not protect data in Firebase
• Niantic Labs opens its Real World Platform for developers
• Google invested $ 22 million in KaiOS
• Snapchat plans to launch a gaming platform
• Podlodka # 65: API and client-server interaction
• Sunset React Native in Airbnb
• image How we did Goodshows - design, tasks and lessons of creating a social network
• image Principles of product design in cards
• image The best tools to create the perfect UI
• image The best skills of great developers
• image Emotionally smart design
• image Real multiplayer racing: UX and UI design for mobile gaming

Analytics, marketing and monetization

• (+14) Each developer wants to know how to get into feature
• (+10) What, How and Why in Playable Ads
• MAPS.ME is testing a platform to find local guides.
• Intercom Growth Guide
• Why do Apple and Google want you to use their phones less?
• Adjust revealed key application performance indicators
• First year Monument Valley II
• New GTP Indie Cup competition has started
• image Growth Engineering in Netflix
• image Data Driven Solutions: The Complete Guide

AI, Devices, IoT

• (+49) How to finish ML in the prod: six rakes that we stepped on
• (+33) Codec 2 + neural network = whole podcast on one diskette
• (+32) How we won the AI.HACK hackathon, or when you need to turn off artificial intelligence and turn on natural
• (+21) AI, practical course. Preprocessing and supplementing data with images
• (+18) Automation of Tibetan singing bowls with the help of “Arduino”
• (+18) Monitoring work of country house systems: first steps to smart home
• (+4) IoT for rhinos
• Podcast AppTractor: Dbrain and AI happens
• image The 4 fastest ways to NOT get a data scientist job
• image Debugging TensorFlow Lite on Windows 10
• image Top open machine learning projects in June

← Previous Digest . If you have other interesting materials or you have found a mistake, please send it to the post office .

Source: https://habr.com/ru/post/415839/


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